Polly Baek
Polly Baek
3D Artist
Melbourne, Australia

Summary

Hello I'm Polly Baek.

-Framestore as a CFX artist, working on the recent "How to Train Your Dragon" live-action movie.
-Cheeky Little as a Lighting and Final Layout artist for one of their show, which has been nominated for Best Children's Program at the Logie Awards.
-S1T2 as an Environment Modeler for the Melbourne Water project.

with hands-on experience supporting high-end VFX and animation productions across film and television. I have worked at Framestore through their Launchpad CreatureFX program and at Cheeky Little Studio as a Junior Lighting and Layout Artist for animated ABC kids TV shows, gaining solid skills in coordinating production workflows, tracking assets, and supporting creative teams. I am highly proficient in Maya, lighting, Unreal Engine, modelling and I bring strong organisation, communication, and problem-solving skills, and I am adaptable and proactive in fast-paced, collaborative production envionments.

Skills

MayaZbrushUnreal EnginehoudiniBlenderEnvironment ModelingLightingFinal LayoutDigital SculptingCharacter DesignCharacter AnimationCharacter Modeling3D Visualization3D Printing3D Modeling3D3D AnimationAdobe illustratorAdobe photoshop

Software proficiency

Maya
Maya
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Illustrator
Illustrator
Blender
Blender
Houdini
Houdini

Reel

Productions

    • Movie
      How to Train Your Dragon Live Action Movie
    • Year
      2025
    • Role
      CFX artist
    • Company
      Framestore
    • TV Production
      "Vegesaurus” season 3
    • Year
      2024
    • Role
      Lighting & Final Layout artist
    • Company
      CheekyLittle Studio
    • Video Game
      The Future Water Story - Melbourne Water
    • Year
      2024
    • Role
      3D Environment Modeller
    • Company
      S1T2

Experience

  • CFX artist at Framestore
    Melbourne, AU
    July 2024 - November 2024

    Framestore as a CFX artist, working on the recent "How to Train Your Dragon" live-action movie.

    -Worked on CFX development for the live-action ‘How to Train Your Dragon’ Film as part of training.

    -Specialised CFX training under department leads while working with proprietary pipeline tools and collaborated across departments.

    -Created realistic cloth, hair, muscle, and skin simulations using nCloth and Carbon in Maya.

  • 3D Environment Modeller at S1T2
    Sydney, AU
    May 2024 - July 2024

    Worked on environment modelling while at S1T2, for a 3D game used in an interactive educational experience by Melbourne Water, using UnrealEngine.

    -3D modeller, building environments for Melbourne Water Project.

    -Using Maya, Zbrush, Unreal Engine and SubstancePainter.

  • Lighting & Final Layout artist at CheekyLittle Studio
    Sydney, AU
    October 2023 - May 2024

    Cheeky Little as a Lighting and Final Layout artist for one of their show, which has been nominated for Best Children's Program at the Logie Awards.

    -Final Layout, Lighting, Rendering for live “Vegesaurus” season 3 production from ABC Kids TV channel.

    -camera animation, scene set-up, and set dressing

    -Using Unreal, Maya, Zbrush, Houdini, and Substance Painter.

  • 3D Studio Assistant at RMIT University
    Melbourne, AU
    March 2023 - July 2024

    -Assisted University professors across all year levels with 3D courses, supporting teaching and student learning.

    -Provided technical guidance in Maya, ZBrush, Houdini, and SubstancePainter for modelling, texturing, rigging, animation, and rendering.

    -Managed studio resources and organise assets for students and faculty.

    -Developed strong coordination, communication, and problem-solving skills while supporting multiple staff and students simultaneously.